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    <title>Armor on RimWorld Tools — Calculators &amp; Guides</title>
    <link>https://www.rimworldtools.com/tags/armor/</link>
    <description>Recent content in Armor on RimWorld Tools — Calculators &amp; Guides</description>
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      <title>RimWorld Armor Calculator — Protection vs Penetration (1.6 &amp; Odyssey)</title>
      <link>https://www.rimworldtools.com/tools/armor-comparator/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://www.rimworldtools.com/tools/armor-comparator/</guid>
      <description>&lt;p&gt;Use the &lt;strong&gt;RimWorld armor calculator&lt;/strong&gt; to see how much protection your armor gives against &lt;strong&gt;sharp, blunt and heat&lt;/strong&gt; damage — built for the current &lt;strong&gt;1.6 / Odyssey&lt;/strong&gt; version.&lt;/p&gt;&#xA;&lt;h2&gt;Armor Calculator&lt;/h2&gt;&#xA;&#xA;&#xA;&lt;div class=&#34;armor-compare&#34; id=&#34;armor-compare&#34;&gt;&#xA;  &lt;h3&gt;Armor Calculator — Protection vs Penetration&lt;/h3&gt;&#xA;  &lt;div class=&#34;ac-field&#34;&gt;&#xA;    &lt;label for=&#34;ac-armor&#34;&gt;Armor / apparel&lt;/label&gt;&#xA;    &lt;select id=&#34;ac-armor&#34;&gt;&#xA;      &lt;option value=&#34;0,0,0&#34;&gt;No armor&lt;/option&gt;&lt;option value=&#34;20,20,20&#34;&gt;Cloth apparel&lt;/option&gt;&lt;option value=&#34;35,30,30&#34;&gt;Leather apparel&lt;/option&gt;&lt;option value=&#34;55,45,25&#34;&gt;Flak jacket&lt;/option&gt;&lt;option value=&#34;65,50,30&#34;&gt;Flak vest&lt;/option&gt;&lt;option value=&#34;85,70,60&#34;&gt;Marine armor&lt;/option&gt;&lt;option value=&#34;90,75,65&#34;&gt;Cataphract armor&lt;/option&gt;&lt;option value=&#34;75,65,50&#34;&gt;Steel plate armor&lt;/option&gt;&lt;option value=&#34;70,55,50&#34;&gt;Recon armor&lt;/option&gt;&lt;option value=&#34;88,72,62&#34;&gt;Prestige marine&lt;/option&gt;&#xA;    &lt;/select&gt;&#xA;  &lt;/div&gt;&#xA;  &lt;div class=&#34;ac-field&#34;&gt;&#xA;    &lt;label for=&#34;ac-weapon&#34;&gt;Incoming weapon&lt;/label&gt;&#xA;    &lt;select id=&#34;ac-weapon&#34;&gt;&#xA;      &lt;option value=&#34;sharp&#34;&gt;Assault Rifle (sharp)&lt;/option&gt;&lt;option value=&#34;sharp&#34;&gt;Charge Rifle (sharp)&lt;/option&gt;&lt;option value=&#34;sharp&#34;&gt;Melee sword (sharp)&lt;/option&gt;&lt;option value=&#34;blunt&#34;&gt;Blunt mace&lt;/option&gt;&lt;option value=&#34;heat&#34;&gt;Incendiary (heat)&lt;/option&gt;&#xA;    &lt;/select&gt;&#xA;  &lt;/div&gt;&#xA;  &lt;button id=&#34;ac-calc&#34; class=&#34;btn&#34;&gt;Calculate Protection&lt;/button&gt;&#xA;  &lt;div class=&#34;ac-result&#34;&gt;&#xA;    &lt;p&gt;&lt;strong&gt;Damage absorbed:&lt;/strong&gt; &lt;span id=&#34;ac-absorb&#34;&gt;—&lt;/span&gt;%&lt;/p&gt;&#xA;    &lt;p&gt;&lt;strong&gt;Effective incoming:&lt;/strong&gt; &lt;span id=&#34;ac-incoming&#34;&gt;—&lt;/span&gt;%&lt;/p&gt;&#xA;  &lt;/div&gt;&#xA;  &lt;p class=&#34;ac-note&#34;&gt;Community-consensus armor values for RimWorld 1.6. Actual absorption also depends on hit location and armor sharp/blunt/heat type.&lt;/p&gt;</description>
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