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    <title>How To on RimWorld Tools — Calculators &amp; Guides</title>
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      <title>How to Make Money in RimWorld (1.6 &amp; Odyssey)</title>
      <link>https://www.rimworldtools.com/guides/make-money/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://www.rimworldtools.com/guides/make-money/</guid>
      <description>&lt;p&gt;Wondering &lt;strong&gt;how to make money in RimWorld&lt;/strong&gt;? Here are the most reliable income sources for the current &lt;strong&gt;1.6 / Odyssey&lt;/strong&gt; version.&lt;/p&gt;&#xA;&lt;h2&gt;Quick Answer&lt;/h2&gt;&#xA;&lt;p&gt;Tailoring and crafting (clothes, weapons, art) are the best stable income. Grow cash crops like smokeleaf or cotton, then sell goods at a trade outpost or caravan.&lt;/p&gt;&#xA;&lt;h2&gt;Best Income Sources&lt;/h2&gt;&#xA;&lt;table&gt;&#xA;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Method&lt;/th&gt;&lt;th&gt;Income potential&lt;/th&gt;&lt;th&gt;Effort&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&#xA;&lt;tbody&gt;&#xA;&lt;tr&gt;&lt;td&gt;Tailoring (craft clothes)&lt;/td&gt;&lt;td&gt;High, steady&lt;/td&gt;&lt;td&gt;Low–medium&lt;/td&gt;&lt;/tr&gt;&#xA;&lt;tr&gt;&lt;td&gt;Art / sculptures&lt;/td&gt;&lt;td&gt;Very high&lt;/td&gt;&lt;td&gt;Medium (needs Artistic pawn)&lt;/td&gt;&lt;/tr&gt;&#xA;&lt;tr&gt;&lt;td&gt;Cash crops (smokeleaf, cotton)&lt;/td&gt;&lt;td&gt;High&lt;/td&gt;&lt;td&gt;Low&lt;/td&gt;&lt;/tr&gt;&#xA;&lt;tr&gt;&lt;td&gt;Drugs (yayo, flake)&lt;/td&gt;&lt;td&gt;Very high&lt;/td&gt;&lt;td&gt;Low (has risks)&lt;/td&gt;&lt;/tr&gt;&#xA;&lt;tr&gt;&lt;td&gt;Caravan trading&lt;/td&gt;&lt;td&gt;High&lt;/td&gt;&lt;td&gt;Medium–high&lt;/td&gt;&lt;/tr&gt;&#xA;&lt;/tbody&gt;&#xA;&lt;/table&gt;&#xA;&lt;h2&gt;Tips&lt;/h2&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;Sell to outlanders and settlements — prices are better than at your own colony.&lt;/li&gt;&#xA;&lt;li&gt;Keep stockpiles lean: excess wealth inflates raids (see our &lt;a href=&#34;https://www.rimworldtools.com/tools/raid-planner/&#34;&gt;raid planner&lt;/a&gt;).&lt;/li&gt;&#xA;&lt;li&gt;Invest profits in defenses and better gear, not hoarding.&lt;/li&gt;&#xA;&lt;/ul&gt;&#xA;&lt;h2&gt;RimWorld Economy FAQ&lt;/h2&gt;&#xA;&lt;div class=&#34;faq-item&#34;&gt;&#xA;  &lt;h3&gt;Is selling drugs worth it?&lt;/h3&gt;&#xA;  &lt;p&gt;Yes — high profit, but keep your own colonists away from them to avoid addiction.&lt;/p&gt;</description>
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      <title>How to Recruit Prisoners in RimWorld (1.6 &amp; Odyssey)</title>
      <link>https://www.rimworldtools.com/guides/recruit-prisoners/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://www.rimworldtools.com/guides/recruit-prisoners/</guid>
      <description>&lt;p&gt;&lt;strong&gt;How to recruit prisoners&lt;/strong&gt; is one of the most common RimWorld questions. Here&#39;s the reliable method for the current &lt;strong&gt;1.6 / Odyssey&lt;/strong&gt; version.&lt;/p&gt;&#xA;&lt;h2&gt;Quick Answer&lt;/h2&gt;&#xA;&lt;p&gt;Capture an enemy pawn, keep them fed and healthy, reduce their resistance to zero, then recruit them repeatedly until they join.&lt;/p&gt;&#xA;&lt;h2&gt;Step-by-Step&lt;/h2&gt;&#xA;&lt;ol&gt;&#xA;&lt;li&gt;&lt;strong&gt;Capture&lt;/strong&gt; — Down an enemy without killing them, then assign them to a prisoner bed (Medical tab).&lt;/li&gt;&#xA;&lt;li&gt;&lt;strong&gt;Keep them fed&lt;/strong&gt; — Prisoners need food and medical care or they&#39;ll try to escape.&lt;/li&gt;&#xA;&lt;li&gt;&lt;strong&gt;Reduce resistance&lt;/strong&gt; — The Warden will chip away resistance over time. Higher Social skill and a better warden speed this up.&lt;/li&gt;&#xA;&lt;li&gt;&lt;strong&gt;Recruit&lt;/strong&gt; — Once resistance is 0, order your warden to recruit; keep trying if it fails.&lt;/li&gt;&#xA;&lt;li&gt;&lt;strong&gt;Watch mood&lt;/strong&gt; — Unhappy prisoners recruit slower. Keep their cell clean and their needs met.&lt;/li&gt;&#xA;&lt;/ol&gt;&#xA;&lt;h2&gt;Why Prisoners Won&#39;t Recruit&lt;/h2&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;Resistance still above zero.&lt;/li&gt;&#xA;&lt;li&gt;No assigned Warden or prisoner bed.&lt;/li&gt;&#xA;&lt;li&gt;Prisoner is injured or starving.&lt;/li&gt;&#xA;&lt;li&gt;Low Social skill on the warden.&lt;/li&gt;&#xA;&lt;/ul&gt;&#xA;&lt;h2&gt;RimWorld Recruit FAQ&lt;/h2&gt;&#xA;&lt;div class=&#34;faq-item&#34;&gt;&#xA;  &lt;h3&gt;Can I recruit prisoners faster?&lt;/h3&gt;&#xA;  &lt;p&gt;Raise the warden&#39;s Social skill, keep the prisoner&#39;s needs full, and consider traits that improve mood.&lt;/p&gt;</description>
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