RimWorld Ideology Explorer — Precepts, Rituals & Ideoligion Builds (1.6 & Odyssey)

Use the RimWorld ideology explorer to browse precepts by category, check ritual cooldowns and get ideoligion build ideas — built for the current 1.6 / Odyssey version with the Ideology expansion.

Ideology Precept Explorer

Ideology Precept Explorer

Browse precepts by category and pair them with rituals for your ideoligion.

Blindness (Honorable) [Sight]

Blind pawns get mood bonus + social respect

Cannibalism (Accepted) [Food]

No mood penalty for eating human meat

Slavery (Accepted) [Social]

Slaves work without mood penalty

Drug use (Intense) [Drugs]

Drugs give bigger mood boosts, addiction risk

Tree connection (Revered) [Nature]

Cutting trees causes mood penalty

Ritual (Drum party) [Rituals]

Drum parties boost mood + social

Raiding (Approved) [Combat]

Raiding gives mood boost to participants

Pain (Voluntary) [Pain]

Pain from implants/treatments gives mood bonus

Human sacrifice (Approved) [Rituals]

Sacrifice rituals give big mood + royal favor

Meat eating (Venerated) [Food]

Meat meals give extra mood

Rituals & Cooldowns

RitualFrequencyMood boostNote
Drum party4 days+8Easy, cheap, social
Blinding ceremony10 days+15Honor ritual, needs pawn
Sacrifice10 days+15Controversial, high reward
Festival10 days+12Needs food + decorations
Skygazing7 days+10Night ritual, no resources

Ideoligion Build Ideas

  • Comfortable Optimist: Tunneler + Nature run + no drugs — Stable mood, easy upkeep
  • Warrior Cult: Raiding approved + pain voluntary + combat — Aggressive, high reward
  • High Life: Drugs intense + luxury + recreation — Rich colony, addiction risk

Community-consensus precept values for RimWorld 1.6 + Ideology. Exact effects vary by precept rank and style.

Designing Your Ideoligion

Precepts shape your colony's mood rules. Pick a consistent theme: a warrior cult pairs raiding-approved with voluntary pain; a high-life colony pairs intense drugs with luxury. Rituals on short cooldowns (drum parties) give steady mood without big costs.

RimWorld Ideology FAQ

Do precepts affect pawn happiness?

Yes — matching precepts give mood bonuses (e.g., eating meat when meat is venerated), while violating them causes penalties.

Which ritual is best early game?

Drum parties are cheap and cooldown-friendly; sacrifice and blinding pay more but need resources or a willing pawn.

Run rituals in a room planned with the Room Budget Calculator.