Use the RimWorld damage calculator to compare per-hit and effective damage by weapon, quality and enemy armor — built for the current 1.6 / Odyssey version.
Weapon Damage Calculator
Weapon Damage Calculator
Damage per hit: —
Effective vs armor: —
Tip: —
Community-consensus weapon values for RimWorld 1.6. Armor absorbs damage probabilistically; high armor favors sharp-damage weapons that pierce less.
Choosing the Right Weapon
Against unarmored raiders, snipers and charge rifles excel. Against mechanoids (heavy armor), bring EMP grenades and blunt weapons, or target the charge rifle's piercing shots. Quality beats base damage — a masterwork pistol out-damages a normal rifle.
RimWorld Damage FAQ
Do quality tiers matter?
Massively — masterwork adds ~50% damage. Always prioritize your best weapons for your best shooters.
What kills mechanoids fastest?
EMP disables them, then blunt or charge weapons finish them; sniper rifles work well from range.
Compare sustained output with the Weapon DPS Calculator.