RimWorld Traits List — All Traits Ranked (1.6 & Odyssey)

This RimWorld traits list covers the most impactful traits for the current 1.6 / Odyssey version, ranked by how well they support a colony. For an interactive experience, open the Trait Calculator.

Best RimWorld Traits (Tier S)

TraitEffectWhy it's great
Sanguine+10 mood alwaysFree, permanent mood boost; hard to destabilize the pawn.
IndustriousGlobal work speed +30%Best raw productivity trait for any role.
Too SmartResearch +40%, learning +70%Elite researcher; watch for boredom moodlets.

Traits to Avoid (Tier Worst)

TraitEffectWhy to avoid
PyromaniacRandomly starts firesDirectly threatens colony structures and pawns.
Chemical InterestRandom drug bingesAddiction risk and erratic behavior.
LazyGlobal work speed -20%Drains productivity across the colony.
WimpDowned easily by painKnocked out in combat quickly, safe only for non-combat.

Full Trait Table

TraitEffectTier
Sanguine+10 mood alwaysBest
IndustriousGlobal work speed +30%Best
Too SmartResearch +40%, learning +70%Best
BrawlerMelee +6, melee attack +30%Good
JoggerMove speed +25%Good
Night Owl+5 mood at nightGood
Quick SleeperNeeds less sleepGood
ToughIncoming damage -50%Good
AbrasiveMore social fightsBad
GreedyUnhappy without impressive bedroomBad
JealousRequires best bedroomBad
Too SlowMove speed -20%Bad
PyromaniacStarts fires randomlyWorst
Chemical InterestRandom drug bingesWorst
WimpDowned easily by painWorst
LazyGlobal work speed -20%Worst

RimWorld Traits FAQ

Can colonists have more than 2 traits?

Normally 1–2. Some backgrounds, genes (Biotech) or MODs add traits. Starting pawns roll random traits.

Which traits pair well together?

Sanguine + Industrious is a strong all-rounder. Tough + Brawler makes a great frontline fighter.

Plan builds with the Pawn Planner and Trait Calculator.