Best Weapons in RimWorld — Damage, DPS & Tiers (1.6 & Odyssey)

Looking for the best weapons in RimWorld? Here's a practical tier guide for the current 1.6 / Odyssey version.

Weapon Tier Overview

TierWeaponsBest for
SCharge rifle, sniper rifle, monoswordEnd-game shooting and melee
AAssault rifle, heavy SMG, plasma swordMainline combat mid-to-late game
BSMG, revolver, recurve bowEarly game and defensive shooting
CPistol, knife, short bowEmergency / hunting only

When to Use What

  • Charge rifle: the all-rounder — great damage, good range, high armor piercing.
  • Sniper rifle: pick off raiders and mechanoid turrets from range.
  • Heavy SMG: close-range shredder for kill boxes.
  • Monosword / plasma sword: for your melee specialist — pair with shield belt.
  • EMP: always carry one against mechanoids.

Weapon FAQ

Is the charge rifle the best gun?

For general use, yes — best damage-to-accuracy balance in the game. Snipers beat it at extreme range.

Do quality tiers matter more than weapon type?

Often yes — a masterwork SMG can outperform a normal assault rifle. Upgrade quality before swapping weapons.

Compare exact numbers with the Weapon DPS Calculator and Damage Calculator.